Yeah, ODFs are fun!
I certainly haven't figured out every ODF code... there's a lot of 'em.
Still, I've poked around a bit.
I've got a few concepts for a multiplayer-balanced QF (armory, modability, sniper rifle with kill radius of 0.5
...) However, I'll wait to post THAT
until I'm finished modding, and have gotten BBB's permission to publish. (After all, it is HIS mod.)
I have downloaded AIP editor. It is still a bit difficult to use (I sometimes have trouble figuring out whether a plan depends on the humans
having a bomber, or the computer
having a bomber,) but I suppose trial and error will eventually teach me.