Author Topic: Urban Assault mod, Timeless Progress Report, etc.. [UPDATED].  (Read 6067 times)

KiNETiCA

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Urban Assault mod, Timeless Progress Report, etc.. [UPDATED].
« on: October 09, 2008, 08:38:51 PM »
Hey!
I'm finally back, at least for a while, RL is a real threat to my modding attempts right now :P
nothing seems to be right, etc etc... but nvm... Finally had some time to play with cfgs, 3ds and stuff,
yet still not enough to finish it up, as I came up with some plotline modifications that would make it more interesting... Seems like I have to redo about 50% of campagin and make 3 new races... heh... with my avable time it would take forever... So I'll focus now on some small modmaps featuring a whole new tech tree each, and later maybe relase the whole thing... nvm... this mod was supposed to be out a year ago...
Ok, so now the news...
-Finishied training missions on the hologrid [breed demo style green maps with transparent green ships]
-Evolved Blackdogs now done entriely. [missions need to be redone...]
-iX Class made playable.
-iX tech based EDF complete.
-NIAC assets 20% complete, missions none complete :P
-Came up with new map idea, in the middle of campagin, called Flashbacks. [terrain done, not textured or scripted]
and for that map I was doing some crazy 'props' :P
yep... about the props... got UA Resistance power station and host station done... took me just 2hrs, so maybe I could help with UA mod, if its still active... I remember Skynet was working on something like that...
Ok, I'm done for now, just a few screenies with The Resistance in BZII [and one with BD Landship, once more!:D]





« Last Edit: December 10, 2008, 05:09:11 PM by KiNETiCA »

Skynet

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That's very impressive. I never did get back into that mod :P

Maybe someday, but BZRAP and RL is taking all my free time.
Urban Assault mod lead.

AR(Paused)>http://doomapoc.topcities.com/BZIIAR.html

TheJamsh

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awww naw, another mod with ideas of mine... there will be none left at this rate :P

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Nielk1

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Ah KiNETiCA, back at it I see.

Click on the image...
Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.

Skynet

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awww naw, another mod with ideas of mine... there will be none left at this rate :P

Don't worry about it.

Rule of thumb. If it's a good idea, someone else probably already came up with it. :P Don't let it stop you.
Urban Assault mod lead.

AR(Paused)>http://doomapoc.topcities.com/BZIIAR.html

General BlackDragon

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because the PM system was being Gay. (gave me I.E. Error report when I hit send)

Cool, When can I beta test?

Also, do you have the source images for that shell concept? (the gauges without being against an ingame screenshot)


*****General BlackDragon*****

roadkill

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Holy crap!!!!!

Looks like you took the good old boys (black dogs) and gave them a huge dose of awesomeness! I can't wait to play this one! Hey, is there a storyline to this one that's up for viewing, or am i gonna have to foam at the mouth for a while longer?

Either way, this looks incredible! I'm looking forward to the release!
Recently finished: Borderlands 2: Mr. Torgue's Campaign of Carnage!
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Skynet

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Those aren't Black Dog units. They're the Resistance from Urban Assault.
Urban Assault mod lead.

AR(Paused)>http://doomapoc.topcities.com/BZIIAR.html

KiNETiCA

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Yep, that's The Resistance ;)
[with exception of BD LANDSHIP in first, yeah BD LANDSHIP lol, and NIAC Tank in 4th]
ok so now time for update:
Small Kyt battleship done - the Turantul mark I [screens below]
and one more of The Resistance - This time throwing flak at me :P


and finally Turantul I



« Last Edit: October 14, 2008, 02:34:57 PM by KiNETiCA »

roadkill

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Oh,

well, still, this stuff is awesome!
Recently finished: Borderlands 2: Mr. Torgue's Campaign of Carnage!
Now playing: Mine<yaaaaaawn>craft
Next up: Sleep... someday... pickpickpickpickpickpick...

Most likely to bitch about: Osama, Obama, and yo mama.

KiNETiCA

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Re: Urban Assault mod, Timeless Progress Report, etc.. [UPDATED].
« Reply #10 on: December 10, 2008, 05:07:12 PM »
Just had some 'fun' with asset checking/testing/fixing/etc... Seems ok, almost balanced :P gotta take on dll making and props for demo map... should be available for download on jan....
Some testing screeenshots below [CAUTION! Includes hovercar ownage]:







bigbadbogie

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Re: Urban Assault mod, Timeless Progress Report, etc.. [UPDATED].
« Reply #11 on: December 10, 2008, 05:14:21 PM »
Lol. Nice car cockpit.

Bloody steering wheel on the wrong side, of course!!

TheJamsh

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Re: Urban Assault mod, Timeless Progress Report, etc.. [UPDATED].
« Reply #12 on: December 10, 2008, 05:43:05 PM »
you aussies drive on the left too?!

immense!

well not really immense, but quite immense

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VSMIT

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Re: Urban Assault mod, Timeless Progress Report, etc.. [UPDATED].
« Reply #13 on: December 10, 2008, 06:55:19 PM »
Crazy people, driving on the wrong side of the road...

VSMIT.

IQ's have really dropped around here just recently, must be something in the water.

bigbadbogie

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Re: Urban Assault mod, Timeless Progress Report, etc.. [UPDATED].
« Reply #14 on: December 10, 2008, 07:15:01 PM »
No, we drive on the RIGHT!!!