Author Topic: "Recruiting" for Mod  (Read 3146 times)

VSMIT

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"Recruiting" for Mod
« on: September 09, 2007, 10:21:14 PM »
Currently, we only have 4 people on the Arc Mod team.  We need people who are good at storylines, as ours is a little dry IMO.  At the moment, we don't really need any modelers at the moment, but anybody is welcome.  The only thing that would be called a prerequisite is that anybody who is interested shouldn't be involved with a major mod, unless they wish to come on as consultants.  If you are interested, join the forum at the site posted at the bottom of this post.  You do not have to become a member of the clan to be a part of the mod (unless Nielk1 or Arc Angel say otherwise).  The mod forum is at the bottom of the board.

arc.bzwasteland.com

VSMIT.

IQ's have really dropped around here just recently, must be something in the water.

Ideamaker1440

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Re: "Recruiting" for Mod
« Reply #1 on: September 10, 2007, 03:16:16 AM »
may I ask what your mod is mostly about cause in the storyline topic in your sites mod section you guys added every thing from the normal BZ2 and FE but you guys forgot about FS (swarm, mechna, and the other race forgot its name).
If actions are stronger than words, than why is the pen mightier then the sword.
Hell is hot or cold??

roadkill

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Re: "Recruiting" for Mod
« Reply #2 on: September 10, 2007, 01:56:33 PM »
hey, count me in, my pea head is overflowing with ideas. just give me something to work with, and i can get you some sreriously radical stuff. im ready to roll!
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VSMIT

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Re: "Recruiting" for Mod
« Reply #3 on: September 10, 2007, 08:26:44 PM »
may I ask what your mod is mostly about cause in the storyline topic in your sites mod section you guys added every thing from the normal BZ2 and FE but you guys forgot about FS (swarm, mechna, and the other race forgot its name).

The mod is a change from the known storylines.  Instead of the EDF destroying Nexus at the end of FE, Nexus destroys the EDF and begins taking over the world.  Humans are forced to escape into deep space on a ship built of outdated technology.  As far as I know, I doubt that FleshStorm would happen in this story.

VSMIT.

IQ's have really dropped around here just recently, must be something in the water.

Nielk1

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Re: "Recruiting" for Mod
« Reply #4 on: September 11, 2007, 12:35:29 AM »
I have a proposed story line where the Scions are destroyed via the ISDF tree in BZ2, so the events of FE are very different, including the activation of the Cerberus.  And then its the same as what VSMIT said.

I will get back to it when I have some free time.  I still need to add a froum section for the clan... (For Eve Online I think it was.)

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IQ's have really dropped around here just recently, must be something in the water.

roadkill

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Re: "Recruiting" for Mod
« Reply #5 on: September 11, 2007, 12:15:36 PM »
if this "ship" is built out of outdated equipment, maybe we could use the new Black Dog units i designed for use in my own project, which i gave up on because my computer couldnt handle the massive enemy assults i put in. stuff like multiple platoons attacking a single well or scrap field, and huge waves of heavy assult units, like mammoths and walkers and what not. large scale attacks are kind of my thing.
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Nielk1

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Re: "Recruiting" for Mod
« Reply #6 on: September 11, 2007, 09:26:54 PM »
Right now the design for the mod is mostly in space.  It is currently in the First Stage, meaning deciding the story, testing tihngs, making models, and all around getting as mutch done as possible that won't be screwed up by a small change to 1.3 (like entire mission scripts.

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Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.

roadkill

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Re: "Recruiting" for Mod
« Reply #7 on: September 12, 2007, 12:16:26 PM »
youre right. i'll keep drawing things up.
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General BlackDragon

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Re: "Recruiting" for Mod
« Reply #8 on: September 14, 2007, 02:18:56 PM »
I might toss ya'll a bone sometime...maybe, dunno when I get back, what I'll be doing.


*****General BlackDragon*****

roadkill

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Re: "Recruiting" for Mod
« Reply #9 on: September 14, 2007, 04:23:32 PM »
what are you gonna be doin? wacking off?>_<just kiding. where you goin?
Recently finished: Borderlands 2: Mr. Torgue's Campaign of Carnage!
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Nielk1

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Re: "Recruiting" for Mod
« Reply #10 on: September 14, 2007, 06:09:42 PM »
I think he is the victum of a mass blackout... or somtin.

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Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.

General BlackDragon

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Re: "Recruiting" for Mod
« Reply #11 on: September 16, 2007, 07:13:15 AM »
nope, just family fighting....badly....

sigh...stupid people...


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VSMIT

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Re: "Recruiting" for Mod
« Reply #12 on: September 16, 2007, 10:58:21 AM »
Gah.  Hate it when that happens.  Hope it resolves itself soon.

VSMIT.

IQ's have really dropped around here just recently, must be something in the water.

roadkill

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Re: "Recruiting" for Mod
« Reply #13 on: September 17, 2007, 01:56:14 PM »
yeah, family BS really sucks, especially when your stuck in the middle of the mess! ive been there, bro.
Recently finished: Borderlands 2: Mr. Torgue's Campaign of Carnage!
Now playing: Mine<yaaaaaawn>craft
Next up: Sleep... someday... pickpickpickpickpickpick...

Most likely to bitch about: Osama, Obama, and yo mama.